Light Missile = 75 Base Damage 3000m/s Base Velocity 8s Flight Time Rocket = 25 Base Damage 1000m/s Base Velocity Current Flight Time Heavy Missile = 165 Base Damage (increased damage by 10%) 3500m/s Base Velocity 16s Flight Time Assault Torpedo = 135 Base Damage 500m/s Base Velocity 30s Flight Time Cruise Missile = 330 Base Damage (increased damage by 10%) 3500m/s Base Velocity 32s Flight Time Torpedo = 270 Base Damage 250m/s Base Velocity 60s Flight Time Standard Missile Launcher = 16s ROF (from 15) Light Missiles, Light F.O.F and Defenders Current CPU and Grid Requirements 1.5x Flight time modifier Rocket Launcher = 4s ROF Defenders and Rockets Current CPU and Grid Requirements Heavy Missile Launcher = 20s ROF Heavy Missiles, Heavy F.O.F and Defenders Assault Missile Launcher = 12s ROF Light, Light F.O.F, Assault Torpedos and Defenders Current CPU and Grid Requirements Siege Missile Launcher = 24s ROF Cruise missiles, Cruise F.O.F and Defenders 1500 Grid Use (from 1750) and 70 CPU (from 80) 1.5x Flight time modifier Heavy Assault Launcher = 14.5s ROF (old cruise launcher) Torpedos, Heavy missiles, Heavy F.O.F and Defenders 1000 Grid Use (from 1250) and 50 CPU