Mining & Production Application V3.1

The Mining & Production Application is designed to provide the Mining & Production community with an easy to operate means of determining the ores & amounts required to fore fill a specific mineral requirement. The application has since expended and now also includes cost & sales analysis for blueprint production. The new V3 application now has the ability to interact with an internet based SQL database. This database hold the mineral prices and item prices by Region. As each user updated the price they use within the application, these updates are posted the database for that region. As more and more users provide price data within the application the database gets more more accurate eventually providing all the users with a highly accurate picture of which it costs to produce a blueprint and what profit they will make in a specific region.

V3.1 has build on the existing V3 version, adding both calculations for +5% & +10% yielding ore variants as well as the correct calculation of Factory time (& cost)

Instructions


Installation

 

Running for the first time (or a version update).

 

Main Screen

 

 

 

After the Calculate button is clicked the white boxes will be filled with the number of units required to achieve the Mineral Requirements.

Boxes in the Standard column show the amount of ore required if the standard variant is mined (ie for Veldspar this would be Veldspar).

Boxes in the +5% Ores column shows the amount of ore required if the +5% yielding  variant is mined (ie for Veldspar this would Concentrated Veldspar).

Boxes in the +10% Ores column shows the amount of ore required if the +109% yielding variant is mined (ie for Veldspar this would be Dense Veldspar).

These values all takes into account the loses at the refinery for skill level & standing and should NOT be added together, but used as seperate numbers.

  • Aval - Un-check this box if the ore is not available for you to mine. This is useful for regions that do not have a specific ore (ie Omber). The calculation (when the calculation button is pressed) will ignore this ore completely.

  • Ore SKill - Select the level of the specific ore processing skill here. This is also considered during the calculation of the required units of ore

 

Production Screen

This select is for the producers. It calculated the costs of producing a blue print, potential profit and even BYOM (Bring your own minerals) production.

 

 

This shows the mineral requirements of the blueprint.

 

This shows the costs of the minerals (per unit). There are two ways this is seen

  • Regional Pricing Database is used - This allows the region to be selected and the prices to be populated automatically from the database. If a price is incorrect then the icon next to it will allow update of this price (see updating prices below)

  • Manual Pricing is used - This allows the prices to be entered for each mineral and stored locally, there is no link to the database and no ability to store prices for different regions.

  • - This button allows for quick update of the BUY & SELL prices of the mineral (only Available when the 'Regional Pricing Database' is in use)

 

  • Factory Rent (ISK) - This is the cost of the factory used in ISK - Default is 40k ISK

  • Factory Time (Sec) - This is the length of time the factory is rented for. Default is 1 Week.

 

 

 

BYOM Screen (Bring Your Own Minerals)

This screen is for people who operate production where the customer must supply the minerals

 

 

 

 

Production for Sale